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I built a simple French game to fix one problem Duolingo doesn’t solve

Most people learning French don’t struggle with grammar.

They struggle with words that look familiar… but mean something completely different.

These are called false friends.
And they cause real-life mistakes.

Like thinking “actuellement” means “actually”.
Or “library” → “librairie”.

I built a small browser game to focus only on that problem:

👉 https://wordtraps.com

No account.
No levels.
No streaks.

Just a continuous run:

  • random words

  • 3 chances

  • game over when you fail

The goal is simple:
force you to recognize traps instantly, not memorize lists.


Why I built it

I’m French, and I kept seeing the same mistakes over and over from English speakers.

Not because they don’t study.
Because most tools don’t train this specific skill.

So I built something focused, fast, and a bit brutal.


What I’m testing

  • Does a very narrow learning game work better than general apps?

  • Can “no account + instant play” increase engagement?

  • Does difficulty + tension (3 chances) improve retention?


Looking for feedback

  • Is the concept clear in the first 10 seconds?

  • Is it too hard / frustrating?

  • Would you actually replay it?

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Word Traps