Diego Roshardt quit his job with only a few months of runway and started building what would become AppAlchemy. A year later, he's bringing in $10k+ MRR.
Here's Diego on how he's doing it. 👇
I'm Diego, creator of AppAlchemy, a website for quickly creating native mobile apps directly from your browser without downloading any programs or complicated setups to your computer.
At my first college career fair, I instantly knew I didn't want to pursue the traditional career path. Launching scalable online projects sounded much more exciting. I learned to code — mostly from YouTube — and immediately started building projects.
I launched projects throughout college. Most failed. Some made money intermittently.
Then, college ended. All my friends had corporate jobs lined up. But I had nothing to show for my time: no job, no past internships, and no successful side projects.
At the time, it was scary. But I don't consider building those projects a waste of time. The work spans every business area. There's no better way to learn all those skills.
After college, I cold-emailed a startup founder, showcasing some projects I had launched. They hired me as a software engineer. I worked there for a few months, but something felt off. I felt unfulfilled.
I wanted to create something of my own. But I knew I'd have to do something different this time around.
So, I left my hometown, got a studio apartment in Austin, and went all in on what became AppAlchemy. At the time, products like Lovable were going viral on Twitter. But I realized no one was doing that for mobile apps.
I knew from experience that creating mobile apps was a tedious process, requiring you to download Xcode and have a decent Mac just to get started. So, I built a simple MVP and started posting on Reddit to see if people were interested.
I only had a few months of runway, so I had to make it work. I launched it about a year ago, and it has already grown to thousands of users. It currently makes $10k+ MRR.
Compared to my software engineer job, I had more mental energy to dedicate to this. That was helpful. It allowed me to move faster.
I launched the first version in about two weeks. On past projects, I spent too much time building features. I should have been marketing. And when I developed features, I should have based them on what actual users wanted.
For AppAlchemy, I immediately started posting on Reddit and Twitter. Growth was initially slow, with a few sporadic paid users.
And I started charging right from the start — monthly subscriptions and yearly discounted plans. Paying customers are what ultimately prove demand for a product.

From there, I posted updates about the product, shared videos of myself using the product, and talked about vibe coding and AI tools on Reddit.
Reddit is an underrated marketing channel. People in the SaaS space recommend launching on Product Hunt and similar directories. But if your target customer isn’t an entrepreneur or early adopter, the targeting is ineffective. It leads to poor results. There is a subreddit for every imaginable niche, so it's the best way to target specific interests relevant to your product.
Most people fail with Reddit marketing because their posts are pushy and don’t feel organic to the platform. You don’t wanna make it feel like an ad. Instead, provide value in your niche, then casually mention your product in the middle of the post.
And become an active Reddit user first. Join subreddits related to your product niche or related to stuff you're passionate about. That way, you become familiar with the type of posts that do well. And you warm up your account, too. Posts from completely new accounts will almost always get filtered out automatically.
Aside from Reddit, I gained many users through word of mouth. People who liked my product talked about it on social media and shared it with their friends. Last summer, a major Twitter influencer posted about AppAlchemy, and I gained a significant influx of users overnight.
The original version was a simple React MVP that let users chat with an AI to build and preview a mobile app.
Today, I use Next.js as my main framework. I used Firebase for authentication and database management, but recently switched to Supabase, which has been a better experience. I use Claude Code and Cursor extensively for development, so it's important to use open tools that AI can easily interact with.
My biggest challenge so far has been isolation. I wasn't surrounding myself with like-minded people. Being an indie hacker gives you a lot of freedom, but you often spend a lot of time by yourself.
If I had to start over, I would share more about my journey online. Many recommend building in public to get users. But I believe the biggest benefit of building in public is meeting like-minded people working on interesting projects.
So that's my main advice to indie hackers: Surround yourself with people who are building things. It makes the journey more fun, and you'll learn a ton.
And one more thing. People don't often talk about eating clean in entrepreneurship, but I think it's huge. Indie hackers need to make important decisions every day. Eating garbage prevents you from having the necessary mental clarity and energy to do that well.
My future goals are to grow AppAlchemy, level up as an entrepreneur, and have fun along the way!
Check out my Twitter to connect or follow my journey. And for anyone who wants to build mobile apps fast, you can learn more at AppAlchemy.
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It's really interesting to think about the launch strategy - most of us would automatically go with Product Hunt, it's just what you do when you're launching something new, right?
But the thing is, Product Hunt is actually more geared towards entrepreneurs, not the people who are going to be using your product. So, it's worth taking a step back and thinking about who your real customers are and where they're hanging out. And then there's the issue of charging for your product from the very beginning, a lot of people are hesitant to do this because they're worried about scaring off potential customers with a free trial that doesn't convert. But maybe that's a mistake, maybe it's better to charge from day one and avoid the whole free-trial funnel altogether. It's definitely something to consider, and it's not a conversation you hear every day, so it's refreshing to see someone bringing it up.
I'm on the verge of launching on Product Hunt and I'm having some doubts, my target audience is marketers and agencies, not really the typical Product Hunt crowd. I was wondering if you skipped Product Hunt altogether or if you ran campaigns on both platforms and just got more traction from Reddit. Also, for the subreddits that worked well for you, were they more general startup and SaaS communities or narrower ones that are specifically related to what your app does?
The isolation point hit harder than the revenue numbers.
Most "building in public" advice focuses on users and distribution. The actual underrated benefit — meeting people who are doing the same thing — gets buried. I'm two days into early access on Ridgewell and the loneliest part isn't the slow growth, it's that most people around me don't really understand what I'm building or why it matters.
The Reddit advice is interesting because it's exactly what everyone recommends and exactly what doesn't work for me — Ridgewell is a trading tool and the finance subreddits have strict self-promotion rules that make organic posting nearly impossible without an established account history. So I'm having to find other channels.
The clean eating point is underrated and undersaid. Decision quality matters more than hours worked when you're the only one making every call. I've noticed this personally — the days I eat well and sleep enough I make better product decisions. The days I don't I second-guess everything.
Congrats on $10k MRR. The two week launch discipline is something I'm trying to carry into my own process.
Congrats on £10k MRR! That's pie in the sky for me! Spending too much time making features and not enough time marketing is the bane of my life! I think it must be quite common that the sort of person who tries to build a product is rarely the sort of person interested or proficient in marketing which is why we seek out groups like this.
Huge congrats on the $10k MRR milestone, Diego! Hitting that within a year with a 2-week MVP is a dream run.
Your point about charging from the very beginning is something I'm reflecting on a lot right now. I recently launched my SaaS, qrbrand.cc (custom branded QR codes). We went the opposite route: launching with a generous, no-registration-required free tier to build quick distribution. While we got good active traffic and usage, our signup-to-paid conversion is basically flat. We fell into the classic "free utility trap" where the free version is just too useful.
Looking back, do you think if you had started AppAlchemy with a free tier instead of charging from day 1, you would have struggled with the same conversion trap? Or did charging upfront act as the ultimate filter for finding your true, high-intent customers?
Good luck with the next milestones!
The part that hits hardest is finishing college with nothing to show your friends with corporate jobs lined up that's the real risk most people don't talk about, not the building part. I went through something similar, building an AI directory from scratch with no safety net. The 'failed projects aren't wasted time' point is underrated too you can't fake that operational instinct any other way. Following AppAlchemy, curious how you're handling app store review/approval friction at that speed.
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Using Reddit is not for me, I tried it but i got banned from 2 accounts
its not like i straightforwardly used my website name or something i was just slowly building presence
The Reddit over Product Hunt call is one more founders need to hear. PH puts you in front of early adopters in discovery mode, Reddit puts you in front of someone actively typing out their exact problem right now.